The primary goal here is to have fun in an absolute bullet-hell inspired, procedurally generated level platformer. Yet in this instance, story is an ancillary part of Neon Abyss. Took me bloody ages to get to the point of any investment, so you should work your arses off for it too. Even if I were inclined to do so, this time I wouldn’t. It’s just… it would be nice to have some indication, some drive to keep you invested.Īs you start to get the hang of it, and your runs get incrementally better, you do start to uncover what’s going on. The emphasis is quick-fire level exploration, hopping between dungeons and taking on a colourful collection of end-level bosses as you go deeper into the Abyss. A game like this doesn’t necessarily need a massive backstory or twenty minute cutscene to lay the lore down. He offers you a drink, it all goes a bit Devolver (flashing lights, strobe effects, etc), then you awaken in the Abyss. Mine started with your initial player character sat in a bar with an enigmatic suited man. …which is a damn sight more than what the actual game gave me. “Neon Abyss is a frantic, roguelike action-platformer where you run ‘n’ gun your way into the Abyss as part of the Hades formed ‘Grim Squad’” This would be the part of the review where I set the scene, give you some of a taster of the story to entice you into playing this. Imitation and flattery, you know how it goes.īut does it do its own thing well enough to loft it alongside the above and The Binding of Isaac, or is it trying to be too cool for its own good? Grab your big pants, steel your resolve and we’ll dive into the abyss… In fact, it does quite a lot like Dead Cells (and to an extent, Borderlands) with the randomly generated weapons and boosts, but that’s not a detriment to it. The concept is very much akin to Dead Cells, in that you have one life to get as far as you can before you kick the bucket. Neon Abyss, Veewo Games and Team17’s latest, doesn’t bring anything new in that regard. Instead, the mentality is to keep you on your toes, mixing levels and routes up each time you play. Gone are the old traditions of memorising levels for the best possible route for faultless completion or speedrunning. “Rogue-like”, procedurally generated, whatever you want to call it, is big business nowadays. Yet will the lack of personality in its heroes be its detriment? The Finger Guns review. You've got this.While it may not bring anything new to the randomised, initially difficult platformer genre, Neon Abyss still pulls its weight. Watch the landscape seamlessly morph from one scene to the next, in a ballet of colors and shapes, and let your inner driver take the wheel. This allows you to just follow the beat, unplug, and zen out. Seriously, this game is wicked just when you think you've got the hang of it, it turns the table on you.Įach level of the game comes with a custom-made retro music track, perfectly tuned and in sync with the roadblocks and your enemies. Neon Drive will put your mad dodging skills to a real test, mercilessly pushing the limits of your reaction time and short-term memory to avoid obstacles and dead-ends. Each level features multiple twists and perspective changes, keeping you on your toes (err, wheels) throughout the gameplay. Neon Drive brings you 8 amazing levels, adding up to hours of enjoyment. It's inspired by the arcade games of the 80's, but set against a futuristic backdrop of glowing cyber-grid, all in silky-smooth graphics. You've been warned.įrom beautiful cityscapes and ocean roads to exploding enemy spaceships, Neon Drive has it all. About This Game Neon Drive is a slick retro-futuristic arcade game that will make your brain melt.
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